Project

College Experience

Survive 8 semesters

★ ---- commits--updated --

An Android game about surviving college: each month you choose how to spend your time and try to keep your money, sanity, grades and health up until you graduate.

  • Java
  • Android
  • Game

Demo

A video I made of the game in 2020.

About the game

College Experience is an Android game I built with a partner in spring 2020. You start college with five stats: money, sanity, education, health, and restlessness. Every turn is one month, and you decide how to spend it.

How it plays

Each choice helps some stats and costs others:

ChoiceWhat it does
Buy textbooksEducation +5, money −10
Study with friendsEducation +3, sanity +5, restlessness +10
Study aloneEducation +10, restlessness +9, sanity −10
SleepA little of everything: +3 to money, sanity, education and health, restlessness −3
ExerciseHealth +10, sanity +5, restlessness +10, education −3
WorkMoney +15, restlessness +10, education −5
Night outSanity +7, but education −5, money −5, health −7
Health centerHealth +3, sanity +3, education −3

Then something might happen: a pop quiz (you pass or fail depending on your education), your parents sending money, getting sick, passing out in class, or not being able to pay for your streaming subscriptions.

Winning and losing

  • Lose if money, sanity, education, or health drops to 0, or restlessness reaches 100.
  • Win by making it through all 8 semesters and graduating.

Built with

Java and the Android SDK in Android Studio, built with Gradle. Each screen (main menu, monthly choices, results, win and lose) is its own Android activity, and background music runs as a service.

Walkthrough

Work in progress.